Edible Bowl
2013
The Royal college of Art
Short term project/Solo project
Plastic is a substance the earth cannot digest. This edible bowl is made of several natural ingredients to address this issue. The bowl is shaped and solidified through strong pressing process, so that it would not be broken nor melt easily. Even though the edible bowl is not a perfect alternative, it provides intellectual curiosity to those seeking environmentally friendly materials.




Accups
2018
Client: AccuPS
Role: Design Lead/Redesigned VR game controller and tracker to enhance ergonomics and user experience
Accups strongly believe that one of the essential ingredients for the success of VR and AR is a solution for natural 3D interactions. Accups's unique 360-degree inside-out tracking technology enables natural and intuitive 3D interactions in virtual and augmented reality without any complicated installations and maintenance.





In situations with limited visibility, the curved shape provides a sense of security to the user and prevents accidental loss of grip.
The tracker is designed to be attached at the back of the VR for 360 degree sensor sensing

VR Game Controller
Plug-and-play ready
Small hand-held controllers
Prevents accidental loss of grip


Controller Tracker
No Wire,No Need for Line-of-sight
360-degree inside-out tracking
Attached at the back of the VR

Technology
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No Need for Line-of-sight: AeroWand utilizes an electromagnetic signal that can penetrate most hard materials, including the human body, without distortion or attenuation, and consequently does not suffer from occlusion issues.
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No Heavy Computation: All computations are done in the AeroWand controller, and no additional computation for positioning is required on the paired computer side. The paired computer recognizes AeroWand as a standard HID device.
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No Wire: The 3D interaction device is fully untethered, making its installation and maintenance super easy.
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360-degree inside-out tracking: The transmitter can be easily integrated in any VR or AR headset for 360-degree inside-out tracking.

FAST & COMPACT


Feature
Controller
All computing performed on each controller
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Ultra low latency
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Super fast tracking speed
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No additional computing
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Plug-and-play ready
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Platform independent
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Support mobile VR
No bulky optical markers
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Small hand-held controllers
Traker
Inside-out 6DOF hands tracking
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No external camera, laser, or antenna.
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360-degree tracking
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No occlusion
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No line-of-sight.
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Tiny transmitter integrated in VR or AR headset.
Design process









